Caste Ball

General (by organization)

  • Duration – 40 minutes
  • Participants – min. 6 / max. 12
  • Dimension – Of the red caps: 5 by 8 meters / Distance between the green and blue pawns: 6 meters

Material

  • Ribbon 6x (half the number of participants)
  • Dot 4x (half the number of participants)
  • Cap 11x (7x red, 4x blue)
  • Pawn 6x (3x red, 2x blue, 1x green)
  • Ball (large) 1x
  • Whistle 1x

Organization

Divide the children into 2 teams (field team and throwing team).
One team stands in the field and the children from the other team stand on the dots.

1 child from the fielding side stands next to the blue square.
1 child from the throwing party stands ready with the ball in the blue square.

Points of interest

  • The children waiting from the throwing party are on the dots
  • The children of the field party are scattered through the field



Plan

Exercise Material

Exercise

A child of the throwing party throws or shoots the ball into the field from the blue square.

Rule: The ball must first land within the red square; the ball is allowed to roll out of the square afterwards.

After the ball is thrown away-or shot-the thrower tries to touch a blue pawn as quickly as possible before the ball is back in the blue square.
The runner may also choose to pause at the green pawn and only run on to the blue pawn when his teammate plays the ball away.

Is the ball in the blue box before the runner reaches a green or blue pawn?
Then the runner is finished.
He/she knocks over a pawn.
At 3 pawns over, the field and throwing party switch positions.
The game master uses the whistle to indicate when the ball may be played and when there is a change of function.

You have a point as a team when a child returns to the dots after touching a blue pawn.

More challenging for the runners:

  • Move blue pawns farther away
  • The fielding side may throw the ball to the thrower while running.
    Even then, the thrower is finished and must flip a red pawn.