Closing

The candy jar

Material

  • Dot 8x
  • Pawn 6x
  • Kernel bag 20x
  • Hoop 2x

The organization

The children start on a dot with a seed bag.
Arie stands in the middle of the pawns.

Points of interest

The children must pass behind the pawns to get back to the start to avoid collisions.

Plan

Exercise Material

The exercise

The kernel bag (candy) must go to the other hoop (candy jar).
The children run past Arie with a seed bag.
Arie tries to tap the children (because he also likes candy).

If you are tapped you must return to the start with the pipsack and try again.

If you are not tapped, you may put the pipsack in the hoop.
Then you go back to the start and grab a new kernel bag.

The children must always pass behind the pawns to get back to the start.